Assessing Teamwork Skills of/for/as Learning


This is a practical workshop that will give participants experience in teamwork skills and practising key skills including decision making, handling conflict, listening, getting and giving feedback, and adopting different roles. Participants will also experience some key problems that arise in teams and this will form the basis of a discussion. The participants will also practise addressing these challenges using games and other techniques. This will be the basis of a follow up discussion.

Particular focus will be on assessment for learning – types of feedback that can be supplied at key moments, in facilitating and also assessment of learning using approaches such as reflection and peer review.

Who should attend?

This workshop is for those working in higher education who use, or who are interested in using teamwork in their teaching.

Learning Outcomes

  • Demonstrate key teamwork skills such as decision making, handling conflict, listening, getting and giving feedback, and adopting different roles.
  • Choose appropriate forms of feedback and feedback points for assessment of learning of team skills
  • Evaluate approaches to assessment of learning of team skills
  • Explore how Etienne Wenger's Communities of Practice are used in real-world teaching, learning and professional environments


Dr Iain Donald, Abertay University, Dundee, UK.

Dr Iain Donald enjoyed a career in IT and Game Development before coming back to teaching in 2010 when he joined the School of Arts, Media and Computer Games at Abertay University. Dr Donald’s principal professional expertise and research interests lie in production and management within the creative industries. Dr Donald has run the Professional Project module in the School of Design and Informatics (formerly Arts, Media and Computer Games) for the past 7 years. The module follows a workplace-simulation model and was recognised in the 2014 Quality Review as “exemplary”. The module is largely based on Dr Donald’s own experience in the games industry and to that end models industry by requiring each student to work in a small team to select, plan, implement and evaluate a client-led project and finally present the outcomes, in terms of the process and the product of the project. As part of the Professional Project module tutors run discipline specific and team focused sessions to troubleshoot team problems.

Date & Time

Wednesday 24th January 2018
09:30 – 15:30
Institute of Technology Carlow
Kilkenny Road

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