NEW Bachelor of Science (Honours) in Creative Computing and Digital Innovation

  • NFQ Level 8
  • CW048
  • 20
  • 4 Years
  • Overview
  • Further Studies
  • Career Prospects
  • Entry Requirements
  • Subjects
  • Enquiries

What is the Course about?

This computing course is aimed at the creative application of software and emerging technology in order to reinvent, reimagine and innovate. It will achieve this by using design skills to determine how best to apply digital technology in a business context.

The course is primarily focused on computing but also includes modules on design and business over the duration of the course.

In Years 1 and 2 students will be introduced to core computing subjects along with modules in design and business. In Years 3 and 4 the course merges technical skills in high-level web and mobile application development, implementating cloud computing technologies with a focus on user interface design, informed by business skills in data analytics, management and entrepreneurship.

The course is inspired by two exciting developments in computing, 'Disruptive Innovation' and 'Digital Transformation'.

Disruptvie Innovation can create entirely new markets (e.g. Bitcoin, Snapchat) or displace established business models (e.g. Netflix, Spotify). Associated with this is Digital Transformation, where by companies are pushing boundaries by applying technology across all areas of their existing business activity to enhance and support traditional models through their use of digital technology.

Special Features:

  • There is a practical focus across all modules, where students will follow a 'learning by doing' approach, this approach is reflected by continuous assessment replacing final year exams in Year 1.
  • To foster a collaborative environment there is an emphasis on teamwork, group work and project work throughout the programme.
  • A dedicated Innovation Studio for 4th year students, providing a real-world working environment with industry links.
  • Work placements are incorporated into Year 3 and are offered with leading national and international companies.
  • Exit Awards: Higher Certificate in Computing (NFQ Level 6) after Year 2 and BSc in Creative Computing and Digital Innovation (NFQ Level 7) after Year 3.

What follow-on study opportunities are available?

Upon graduation at Level 8 there are a number of MSc. Level 9 awards that would be suitable for graduates. For example, in the MSc. in Data Science or MSc. in IT Management in Institute of Technology Carlow. Graduates may also wish to persue to doctoral level research within the gameCORE Research Centre in Institute of Technology Carlow.

What exemptions will I receive?




What will I be able to do when I finish the course?

This course was designed in direct response to industry demand for high quality ICT graduates. The aim is to deliver creative computing technologists with design skills that are passionate about solving problems.

Creative computing and digital innovation has impacted across a wide range of industries from manufacturing, financial services, healthcare, education and transport, even sports and agriculture are impacted through the use of GPS, IoT sensors and data analytics.

Successful graduates will be able to creatively apply software and technology to solve problems and operate at this dynamic nexus of computing and business in a range of roles from Web and Mobile Developer, DevOps Engineer, Social Media Integration, UI Designer to Business Data Analyst and Digital Entrepreneur.

What are the minimum entry requirements?

Leaving Certificate:

2H5 & 4O6/H7

Subjects required:

  • English or Irish at O6/H7
  • Mathematics at O6/H7

For Further Information Contact

Programme Directors
Lorraine Galvin BSc (Hons), MSc, PG Cert

Michael Gleeson BSc (Hons), MSc, PG Dip