Bachelor of Science (Honours) in Computer Games Development CW208

  • NFQ Level 8
  • CW208
  • 48
  • 272
  • 4 Years
  • Overview
  • Further Studies
  • Career Prospects
  • Entry Requirements
  • Subjects
  • Enquiries

What is this Course about?

Games Development is one of the most exciting and dynamic areas of software development that one can work in. Graduates of this course are sought after by both multinational and indigenous industry leaders such as Microsoft, Demonware, Aeria Games and Viridian Software.

The games industry continues to grow rapidly and Ireland is gaining international recognition as a centre of excellence due to the calibre of graduates in this field.

Course Structure

This course provides students with the skills they need to become professional games developers. Students will acquire skills in software design and programming, game design, graphics programming, and artificial intelligence. On completion, students will have produced several complete game concepts in a playable form.

Lectures and course practicals cover game industry development technologies, including: programming languages (C++, C#, Javascript, Python and HTML5) game engine and frameworks (Unity 3D, Unreal Engine, SFML, SDL, OpenGL and DirectX) peripheral technology (Oculus Rift and HTC Vive).

Is this course for you?

Have you a deep interest in how things work? Have you the persistence to see a task through to completion? Are you creative and proud of your work, willing to go the extra mile to getit just right? Have you a passion for learning new things? You are not just a consumer of content but also a creator.

Special Features:

  • An active learning environment that includes dedicated game development studios.
  • Games Development students have competed successfully in national and international digital game events including:
    • 2019 Games Fleadh: Game Studio Ireland Challenge.
    • College Cup Champions and winners of four other awards.
    • GameCraft 2019: Recipient of first, second and third prize.
  • Institute of Technology Carlow’s final year project showcase is attended by leading employers in the games and IT industries.
  • The department maintains an international perspective through widespread collaboration with other computing departments and higher education providers with active research links with Netherlands, France, China, Finland, Norway, Hungary and UK.
  • Graduates of this course are sought after by employers and Institute of Technology Carlow alumni are working for prominent companies such as Frostbite Studios, Aeria Games, Glu Mobile, Havok, Demonware, Immersive VR Education and Microsoft.
  • Exit Award: Higher Certificate in Computer Games Design and Programming (NFQ Level 6) after Year 2 and Bachelor of Science in Computer Games Programming (NFQ Level 7) after Year 3.

Start Your Story at IT Carlow Video

Michael Rainsford Ryan, Bachelor of Science (Honours) in Computer Games Development - Click below to view

What follow-on study opportunities are available?

Graduates have the option to progress to postgraduate studies at either masters or doctoral level within the gameCORE Research Centre at Institute of Technology Carlow or elsewhere. Graduates will also be eligible to undertake the MSc in Data Science or MSc in IT Management at Institute of Technology Carlow.

What exemptions will I receive?




What will I be able to do when I finish the course?

  • Specialist software engineering role in games (Rendering / AI /Gameplay / UI / Networking).
  • Engine developer (Unity3D / Unreal / Frostbite).
  • Specialist software engineer in performance-related solutions to problems in all types of industry (Financial trading / Autonomous driving / Data analytics etc.).
  • Mobile app developer.
  • General software engineer in the commercial computing sector.

What are the minimum entry requirements?

Leaving Certificate:

  • 2H5 & 4O6/H7

Subjects required:

  • English or Irish at O6/H7
  • Mathematics at O6/H7


Year 1

Semester 1

Introduction to 2D Digital Art
Communication Skills
Human Computer Interaction
Mathematics for Graphics
Introduction to Programming

Semester 2

Concept Art for Games
Game Design
Interaction Design
Introduction to Data Analytics
Introduction to Object Oriented Programming

Year 2

Semester 3

Object Oriented Programming
User Interface Programming
Computer Architecture For Game Devices
Gameplay Programming
Agile Software Development

Semester 4

2D Game Programming
Motion Graphics
Assembly Programming
3D Gameplay Programming
Software Engineering for Games

Year 3

Semester 5

GamePlay programming for mobile devices
3D Graphics
Data Structure and Algorithms
Web Development and Databases

Semester 6

Work Placement
Study abroad (international partnership)

Year 4

Semester 7

Artificial Intelligence for Games
Games Engineering
Fundamentals of Game Networking
Real World Modelling and Simulation

Semester 8

Machine Learning for Games
Concurrent Programming
Online Gaming Technologies
Game Analytics

For Further Information Contact

Programme Director
Ross Palmer
BSc (Hons), MSc