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Bachelor of Science (Honours) Computer Games Development CW208

What is this computing course about?

Games development is one of the most exciting areas of software development that you can work in. This course will provide people with all the skills they need to become professional Games Software Developers. Students will develop skills and expertise in areas such as software development (software design and programming), game design, graphics programming, modelling, simulation and animation, and will have produced several complete game concepts in a playable form. Graduates of this course will be able to develop games software for all the major gaming platforms.


What will I be able to do when I finish the course?

The games industry is a vibrant and rapidly expanding industry which is expected to grow substantially over the next few years. There are excellent employment opportunities for computer game programmers to find work with game publishers or game development studios at home and abroad. Students will also be able to fulfill any roles normally filled by graduates of computing or software engineering degreesif they so wish.


What follow-on study opportunities are available?

Graduates of this programme can progress to postgraduate study at either Masters or Doctoral level.


What exemptions are available from Professional bodies?

Graduates will be eligible to join various professional computing bodies, e.g. IEEE, ACM, ICS.



What subjects will I study?


Year 1
Mandatory Subjects

Computer Games
Computer Graphics
Appllied Mathematics
Computer Architecture


Year 2
Mandatory Subjects

3D Graphics and Audio I
Software Engineering for Games
Applied Physics I
Human Computer Interaction


Year 3
Mandatory Subjects

3D Graphics and Audio II
Appllied Physics II
Project I
Programming for Game Devices
Web Development & Databases
Data Structures & Algorithms
Industrial Placement


Year 4
Mandatory Subjects

Games Engineering II
On-line Gaming Technologies
Real World Modelling and Simulation
Artifcial Intelligence for Games
Project II


What are the minimum entry requirements?

Leaving Certificate: 2 subjects at Higher Level grade C3 or better. 4 subjects at Ordinary Level Grade D3 or better.


Subjects required: Mathematics at Ordinary Level Grade B3 or better and English or Irish at Ordinary Level Grade D3 or better.


Mature applicants will be interviewed and assessed on an individual basis.


Special features of this course

This course was developed with Microsoft, the makers of the X-Box 360®. This is the onlydegree course in Gaming that Microsoft has helped to develop and given its backing to. This course also includes a six-month work placement.




Students develop for a range of platforms including console (e.g. Xbox 360), PC and mobile (e.g. Android and Windows Phone 7).

Technologies covered are relevant to the needs of industry today and include:

  • Languages such as C#, C++, Java, Javascript, Python and HTML 5;
  • Engines such as Ogre3D, Havok and PhysX;
  • Frameworks such as XNA, OpenGL and DirectX.

Students have the opportunity to make their own technology selection for the fnal year project. Some examples include iOS (iPhone/iPad development), Vita development, many games engines (e.g. Unreal SDK, CryEngine 3) and development with peripherals (e.g. Kinect, 3D glasses etc).


Course Code CW208
Course Places 2013 46
Last Years Points Range MAX 510 AVERAGE 390  CUT OFF 325
Duration  Years 4


For Further Information Contact:


Ros Palmer
BSc, MSc
Course Director

Phone:                059 9175527        
Email: ross.palmer@itcarlow.ie


Nigel Whyte
BSc, MSc
Course Director

Phone:                059 9175505        
Email: nigel.whyte@itcarlow.ie




Nigel Whyte

Mr Nigel Whyte, BSc, MSc
Head of Department

T: 059-9175505
E: nigel.whyte

Ross Palmer

Mr Ross Palmer, BSc, MSc
Course Director

T: 059-9175527
E: ross.palmer

Sarah Clarke

Ms Sarah Clarke, BA, MA
School Administrator

T: 059-9175500
E: sarah.clarke